We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.
Last full accuracy audit: 2026-08-26 · 30 entries checked · 13 flagged · 21 issues confirmed · 13 corrected · 8 still open
Tommy Angelo — The framing story is not Tommy being questioned by a detective; it is Tommy being interviewed by a reporter in a diner.
Tommy Angelo — The claim that the framing story is based on a real interview technique used by law enforcement in the 1930s is not established in canon and is an invented claim.
Leo Galante — Leo Galante is a consigliere and fixer for the Clemente crime family, not the Vinci crime family.
Leo Galante — The Empire Hotel is not a recurring location for Vinci family meetings; it is the headquarters of the Clemente family.
Daniel Vávra — The 'DID YOU KNOW' section states that Vávra cited The Godfather Part II as a major influence on Mafia's story, but he has primarily cited The Godfather (Part I) and Goodfellas, not specifically Part II.
Illusion Softworks — Mafia II was released under the studio's rebranded name — this is incorrect; Mafia II was released in 2010 under the Illusion Softworks name, before the studio was rebranded as 2K Czech in 2011.
2K Czech — The intro states '2K Czech was a Czech video game developer... best known for creating the original Mafia game,' but the original Mafia was developed by Illusion Softworks, not 2K Czech, as 2K Czech did not exist until 2008.
2K Czech — The entry states 'The studio developed the first two Mafia titles before being absorbed into Hangar 13 in 2017,' but the first Mafia was developed by Illusion Softworks, not 2K Czech, so 2K Czech did not develop the first title.
Hangar 13 — The claim that Mafia III was originally conceived as a prequel to Mafia II, following Vito Scaletta in the 1950s, is unsubstantiated and contradicts established canon; there is no widely-known, confirmed development history stating this was the original concep
Mafia: The City of Lost Heaven — The game's soundtrack features approximately 60 licensed period songs — This is inaccurate; the actual number is around 20-30 licensed tracks.
Wanted System — In Mafia II, changing cars or hiding in a garage does not accelerate the cooldown in the base game; this feature was added in the Definitive Edition or via mods, not in the original 2010 release.
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